Any VR headsets should be plugged into the eGPU. Apple's enclosure recommendations all have 87W of charging power available to the host machine, and 13-inch MacBook Pros from 2016 or later should always have eGPUs plugged in on the left-hand side to guarantee maximum bandwidth. Mac owners must also use Thunderbolt 3, since official support for earlier versions of Thunderbolt was also dropped in the beta period.Īpple notes that people can connect more than one eGPU, though people should use direct connections whenever possible instead of daisy-chaining. Nvidia does have the "web driver" for its PCI-E that it updates after every macOS revision, but at present that isn't sufficient to run the cards in an enclosure, without third-party hacks applied, and even that can be problematic.ĭuring the beta process, some cards that worked during Apple's initial testing of eGPU support are no longer supported, such as the AMD RX 560. The list notably excludes any cards from Nvidia. As long as the card mostly complies with the reference specification, they are able to be used in an eGPU enclosure. Support is not limited to any specific card vendor. Suggested enclosures come from companies like PowerColor, Sonnet, and OWC - but others can work as well. These include the Radeon RX 570 and RX 580, the Radeon Pro WX 71, and finally the Radeon RX Vega 56, 64, and Vega Frontier Edition Air. In a support page posted on late Thursday, the company suggests several AMD video cards.
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